Thursday, 15 September 2011

London's Calling!

London's Calling

Whilst I'm looking for work. I thought it about time that I start doing something with all the stories that I have rolling about, inside my dusty grey matter! So, I thought I'd knock up some movie/book cover type poster's from one of these stories. This piece is from an idea I had about my dog, Kai. My dog is the biggest jessy in the world, you name it, and he's scared of it! (parked motorbikes, wheelie bins, the wind, the list goes on!)
Anyhow, watching him sleep, I thought up the idea that when he's in Dreamland, he imagines himself as this swash buckling hero, who works for the British government. In these stories Kai is as sharp as a cutlass and as brave as a bear and as for (the wind) he'd gladly piss into it, whilst laughing!

(I have too much time on my hands don't I) The whole premise of this idea is always changing, but this is a concept poster from one of his adventures. London's Calling is based around this premise:

London's crime is at an all time high, with men and resources stretched to cover the ongoing war with the French. Politicians rally together to form a solution. In steps the Russian inventor, Knocka Creatapopov. He let's the fat cat politicians believe that his new invention "The Bobbie" will revolutionise London's street's. No longer will crime rule over London and more importantly, no longer will the Queen's purse be tainted with wages from any police officer. "The Bobbie" will work 24hr's a day 7days a week. With money in there pockets and reassurance at there heart Knocka Creatapopov get's the green light to mass produce The Bobbie. The first few machines impress, and it's not long before London's underworld recedes back into it's murky recesses. Everything, for the London and it's greedy politicians is going to plan. Until, on the production of the 100th Bobbie, Creatapopov's real plan comes into fruition. With the street's clear and the police all but gone, Creatapopov reset's the programming of the Bobbie's. London is now gripped from within by a mad Russian and his hundred strong, robot army!

A letter is sent to Mr Kai, it reads... London's Calling


(think I'll do another poster with the protagonist's in it soon, just to round it up)


(re-worked version: softer highs, and a slightly less impacting sea)





Friday, 12 August 2011

Baby Sumo


Concept Illustration for a Huggies (nappies) comercial idea, about how tough and durable they are!
(Yes, I got tired and lazy when it came to the background)

Friday, 5 August 2011

Cap't Smails pt1

Got loads of work building up at the moment. But, I seem to be having a mental brake down when choosing, not only a particular piece in which to finish, but also making a choice on how to finish it!

Do I go down a 3d pathway and put loads of detail and bounced light in there...?

Do I just keep it 2d, or is that an easy option?

Do I leave in the line work or do I take it out?

I don't know where this big lump of indecisiveness came from, or what it's name is? But, I wish it would sod off!

Sketched this in work the other day and hope to take it further. Though, unless this indecisiveness takes a hike then it may well find it's self upon the ever growing pile of unfinished work!!!

Cap't Smails (the eliminator of Mar's Moon Monkey Men)

Friday, 29 July 2011

Trying To Push for 3D

Older work revised. Thought I'd take a pass at pushing this image into a more 3D version. Not sure what to think of this at the moment, think I've been staring at it for too many hour's!!! Hopefully I'll be happy with it tomorrow...I hope!

Womack The Nomad:



Thursday, 28 July 2011

The Baby Sitter

I've been sort of pottering about of late, interms of what and how I've been working. I needed to do something that would anchor down for a while, whilst also being something that would help strengthen my portfolio. I hope this picture will do just that for me, as it definitely kept me anchored for a while!

On an arty farty note* I wanted to try and capture both the protective responsibility and the sheer exhaustion that comes with looking after kids, in the cat's face

p.s) I know Leopards don't really look like this... get off my back will ya!

The Baby Sitter:



Tuesday, 19 July 2011

Leave Your Line Work At The Door!

First time I've ever not used line work...big step for me! I aslo held back (though I nearly needed to be restrained) from adding to much detail. I knew from the initial sketch of this piece where I wanted it to go and all in all, I think I've got it there.

Tried to treat the whole piece as an editorial brief:

Beauty And The Beast's :



Tuesday, 12 July 2011

Enter Six Hard Mercenaries For Hire...pt2

I was suppose to have finished these Chaos Engine characters age's ago, but I've been right off the boil of late and for the last month I haven't had the stomach for working (or much else) Anyhow, before I crack on with some portfolio illustrations. I thought I'd ease myself back into working by finishing one of these Chaos Engine character's. The Navvie was always my fave, so it was always him who would receive a first lick of digital paint.

Looking over my blog though, I realise there has been a bit of a beard/soup collecter fetish going on of late. Maybe I'll paint up the Thug just to balance out the abundance of man fuzz!


(For those unfamiliar with the Chaos Engine, above are the 6 in game character's in all there glory. These fantastic character's were designed and (pixel) painted by the fantastic Dan Malone. Dan's pixel work was and still is, the best I've ever seen, no one else could ever achieve so much from so little. The in game graphics and these character portrait's by Dan are still among my favourite images ever )


(Above: my humble version of the Navvie)


(Above: Thug)



Tuesday, 5 July 2011

Character Design (quick process)

Here is a very quick and shamefully rough process of how I approach painting a character within Photoshop.

All the layers used are normal layers except for a Colour Dodge Layer added at the tail end of the image and a Channel Mixer Layer which is set up at the beginning (this is set to monochromatic and therefore allows me to constantly check my image in a black and white state. This way I can constantly see my values clearly and easily) Oh yer, the pencil sketch layer is set to Multiply.

I normally work with just 2 or 3 layers, but I had no idea what colour to do this guy's clothing, so I put each piece on a fresh layer, just to make it easier to adjust.

(Original Coloured Pencil sketch)

(A Crummy Animation Of The Process)

(80% done)

(Finished: Womack The Nomad)
(any reference to my friend Paul Richards are totally coincidental :) 





Friday, 24 June 2011

Enter Six Hard Mercenaries For Hire...

Think this is going to be my last bit of geeky/fantasy work for a while, as I want to concentrate on a couple of proper illustrations. But, what better way to go out than on a bit of fan art!
Myself and my friend Wayne are huge Chaos Engine fan's and recently Wayne set up a fan page for the artist from that game (and numerous others) Dan Malone.

http://www.facebook.com/media/set/?set=pa.177114695677685

Being part of this fan page he set off a chain reaction of nostalgia, that is now running through my geek fueled viens! Therefore I thought I'd take on the challenge of painting up all six of the lead character's from the Chaos Engine. I did the same challenge a few years ago and part of the draw with this new challenge is to be able to compare how my style and skill levels have changed in the 2 years since.

The grayscale Navvie piece at the top is only 40% finished. And yes, I have another 2 characters to draw, but I think I want to get one character fully finished so I then know what direction I'm taking them all in.





Thursday, 23 June 2011

What's that...a bit of professionalism...yep :)

Ok, ok It's basically the same image as yesterday. But looking at it late last night, I saw the potential for it to become part of my Blogs banner. So, after many, many month's of bareness (and sheer laziness) I have finally given this Blog a proper title!

Conversation with self:


"So, you think this new and more professional Blog title will now make people start following you then?"

"Your having a laugh ain't ya. People wouldn't follow me if I was the lead in a Conga line!"


Tuesday, 21 June 2011

A Wizard, with armour....Erm!

This was done for my friend's over in the Drawing Guild

http://www.facebook.com/home.php?sk=group_135896133151193

The brief was a Wizard with a pointy hat and armour...Yer, I kind'a bypassed that last one, soz!
Sketched and paint all today and was a nice little exercise to do.

P.s) I know this and the last post both have fly's in them, it's no fetish I swear!

Wednesday, 15 June 2011

Nobody Likes A Fly, Not Even Shit!

Done simply for the fact that I hate Flies. Especially the (soft bastard) ones, that brake into your room through the open window...and then when it's time to go... suddenly forget how they got in!


Friday, 10 June 2011

Ding Dong The Witch Is Dead......well, uni has finished!

Ok, uni is finally over (big smile) and what a waste of time it was!!! But, I've wasted 3years on the bastard, so I'm not going to waste any more of my time by ripping the place to piece's.

Anyway, this is my first piece of work since escaping the clutch's of university and my first real (digital/fully finished) piece of work since my Grendal image, which was month's ago. The brake away has done me the world of good, though having so much time away from the computer/photoshop has made me very rusty and the first 2 sessions on this picture were tough going!

The Escape:



















Sunday, 22 May 2011

Sketch/Paint Dump!!!

Still choker blok with uni work at the moment, so I'm just uploading these collection of sketchs and quick paint up's.










Tuesday, 3 May 2011

I Mean You No Harm!

Really bizzy with my final years project for uni at the mo. But I enjoyed doing this little sketch and thought I'd upload it.
(Yes, I love Big Trouble In Little China :)